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Gul’dan

Trait: Life Tap

Gul'dan does not regenerate Mana. Activate to restore 25% mana.

Fel Flame

Fel Flame
Mana: 75
Cooldown: 1.5 seconds
Release a wave of flame, dealing 200 (+4.5% per level) damage to enemies.
Drain Life
Cooldown: 10 seconds
Drain the life from an enemy over 3 seconds, dealing 132 (+4% per level) damage per second and healing Gul'dan for 188 (+4% per level) Health per second. Stationary channel, can be cancelled by reactivating the Ability. Damage and Healing are dealt 4 ticks/second to a total of 12 ticks. Cannot be used on Structures.
Corruption
Mana: 80
Cooldown: 14 seconds
Call forth three bursts of shadow energy, dealing 204 (+4.5% per level) damage over 6 seconds. Corruption can stack up to 3 times on an enemy. Damage is dealt 1 tick per second, but individually for every burst hit. A Hero can't be hit with more than 3 bursts. Further bursts don't refresh the duration or increase the damage.

Horrify

Horrify
Mana: 80
Cooldown: 90 seconds
After 0.5 seconds deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and forced to run away from Horrify's center.
Rain of Destruction
Mana: 90
Cooldown: 100 seconds
Channel to summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 (+4% per level) damage in a small area. Spawns total of 56 meteors in randomly chosen points in the AoE.

Gul’dan build guide

They say that you should always aim for the stars. Well, our hero for today comes from WarCraft Universe, and he doesn’t come to that. The stars are too miserable for him; he aims for the center of the galaxy! This is Gul’dan build guide.

 

Although Assassins are the biggest group in Heroes of the Storm, our orcish Warlock packs some interesting surprises. By using unique game mechanics, he can be challenging to play, but still, this makes the victory even sweeter, doesn’t it?

“An eternity of darkness awaits those who challenge me.”

Gul'dan, Darkness Incarnate

Strengths

  • Great sustain mechanics
  • Good at clearing waves
  • Can deal high damage to multiple targets
  • Does the outstanding job of splitting the opposing team

Weaknesses

  • Lacks gap-closing abilities
  • Health and mana depend on one another; constant monitoring is needed
  • Susceptible to crowd control
  • Drain Life can be interrupted if the target breaks the bond
  • Positioning must be superb

To be as good as possible, you will need some directions, won’t you? I got you covered, don’t you worry a thing, and here are some tips on how to play Gul’dan.

  • Since our Warlock here won’t regenerate mana in time, you have to obtain it through Life Tap. Although this seems tempting, don’t overdo it. You can always add more mana, but there are no guarantees that you will manage to heal.
  • Speaking of healing, since you will rely on Drain Life a lot, ask your teammates for assistance. This means that any form of hard crowd control such as stuns, roots or other is more than welcome, to make your ability more effective.
  • In case that you need to clear wave of minions fast, or to deal high damage to the opposing hero, Fel Flame is your tool of the trade. It has a low cooldown and can be used rather often.
  • Both of your Heroic abilities require good aim and positioning. Therefore, when casting Horrify, aim the center of the circle between your primary target and the rest of the team. On the other hand, if you decided on more damage, before casting Rain of Destruction, see that you are hidden behind a wall, or that your teammates are covering you. You don’t want this ability to be interrupted, trust me.
  • Because of your lack of gap closers, watch out for Assassins which excel in this field. Illidan and Kerrigan are such heroes, so be careful.
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TALENT BREAKDOWN

1
Pursuit of Flame
❢ Quest: Hit 40 enemy Heroes with Fel Flame. ❢ Reward: Fel Flame's radius is increased by 10%.
Glyph of Drain Life
Increases the cast range of Drain Life by 25%.
Echoed Corruption
❢ Quest: Hit 40 enemy Heroes with Corruption. ❢ Reward: After the third strike, Corruption strikes 3 times in the opposite direction.
Chaotic Energy
❢ Quest: Gathering a Regen Globe causes your next Basic Ability with a Mana cost to refund 40 Mana. ❢ Reward: After Gathering 20 Regen Globes your Basic Ability Mana costs are permanently reduced by 20.
Pursuit of Flame
❢ Quest: Hit 40 enemy Heroes with Fel Flame. ❢ Reward: Fel Flame's radius is increased by 10%.
4
Health Funnel
If an enemy dies while under the effect of Drain Life, the cooldown is instantly refreshed.
Improved Life Tap
Life Tap now restores 35% Mana.
Consume Soul
Cooldown: 30 seconds Active: Instantly kill an enemy Minion and heal for 800 (380 + 4% per level) Health. Stores 2 charges.
Health Funnel
If an enemy dies while under the effect of Drain Life, the cooldown is instantly refreshed.
7
Bound by Shadow
Each enemy Hero hit with Fel Flame reduces the cooldown of Corruption by 1 second.
Devour the Frail
Drain Life deals 50% more damage to enemies below 50% Health.
Curse of Exhaustion
Upon expiration, Corruption slows enemy Movement Speed by 50% for 2.5 seconds.
Hunger for Power
Increases Ability Power by 15% but reduces healing received from allies by 25%. Healing from Fountains, Regeneration Globes and Bionic Emitters is also reduced. Healing from Gul'dan's Abilities and Talents is not reduced (actually his self-healing increases due to Spell Power buff).
Bound by Shadow
Each enemy Hero hit with Fel Flame reduces the cooldown of Corruption by 1 second.
10
Horrify
Cooldown: 80 seconds After a short delay, deal 263 (125 + 4% per level) damage and fear enemy Heroes in the area for 2 seconds.
Rain of Destruction
Cooldown: 100 seconds Summon a rain of meteors in an area for 7 seconds. Each meteor deals 362 (172 + 4% per level) damage in a small area.
Horrify
Cooldown: 80 seconds After a short delay, deal 263 (125 + 4% per level) damage and fear enemy Heroes in the area for 2 seconds.
13
Fel Armor
Hitting an enemy Hero with Fel Flame grants 40 Spell Armor for 2.5 seconds, reducing Ability Damage taken by 40%.
Harvest Life
Drain Life heals for 50% more Health when used on Heroes.
Dark Bargain
Your maximum Health is permanently increased by 25% but your Death Respawn time is increased by 15 seconds.
Healthstone
Cooldown: 60 seconds Active: Activate to heal for 25% of your maximum Health.
Harvest Life
Drain Life heals for 50% more Health when used on Heroes.
16
Rampant Hellfire
Fel Flame's damage is increased by 8% for 5 seconds when hitting an enemy Hero. This can stack up to 5 times.
Ruinous Affliction
Corruption deals an additional 78 (+4% per level) damage on impact. If the enemy is hit by all three strikes, the third strike deals 233 (+4% per level) damage.
Darkness Within
After using Life Tap, the next ability you cast has 25% increased Ability Power.
Darkness Within
After using Life Tap, the next ability you cast has 25% increased Ability Power.
20
Haunt
Increases the duration of Horrify by 1 second, and while Feared, enemies lose 25 Armor, causing them to take 25% increased damage.
Deep Impact
Rain of Destruction slows enemies Movement Speed by 90% for 0.5 seconds.
Demonic Circle
Cooldown: 60 seconds Active: Summon a Demonic Circle at your location. Activate to teleport to the Demonic Circle. Gives you two activatables: "Summon Demonic Circle" for setting up the circle and "Teleport To Demonic Circle" for teleporting to it. "Summon Demonic Circle" requires 1 second Channel and has 1 second cooldown. Teleporting is instant.
Deep Impact
Rain of Destruction slows enemies Movement Speed by 90% for 0.5 seconds.
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