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Leoric

Trait: Undying

Leoric becomes a ghost when he dies, and resurrects upon reaching full Health. Leoric deals no damage while dead. Wrath Of The Bone King: Leoric's first two Basic Attacks cleave for 100% damage, and his third Basic Attack deals 200% damage to a single target.

Ghastly Swing

Ghastly Swing
Cooldown: 8 seconds
Slow enemies by 40% for 2.5 seconds.
Skeletal Swing
Mana: 80
Cooldown: 14 seconds
Leoric swings his mace, dealing 150 (+4% per level) damage and Slowing enemies by 40% for 2.5 seconds. If an enemy Hero is hit, refund 50% of the cooldown and Mana cost. Peasants!
Drain Essence
Cooldown: 9 seconds
Throw out a chain, attaching to the first enemy Hero hit, healing Leoric for up to 10% of his maximum Health over 4 seconds as long as the enemy remains close.
Drain Hope
Mana: 60
Cooldown: 10 seconds
Grab an enemy Hero's soul, dealing up to 20% of their maximum Health as damage and healing Leoric for up to 20% of his maximum Health while he is nearby, over 4 seconds. Leoric is Slowed by 20% while this is active.
Wraith Walk
Mana: 50
Cooldown: 14 seconds
Separate from your body, becoming Unstoppable and gaining Movement Speed accelerating up to 50% over 2.5 seconds. When Wraith Walk ends or is canceled, your body jumps to your wraith.

Leoric build guide

Let’s be honest. Dying in every game is lame (it even rhymes). So, why not avoid it, and play as a hero who won’t revive at the Nexus? From Diablo III, I give you our hero for today. Raise your hands and maces for one and only, the King of Skeletons! This is Leoric build guide, and let’s get down to business.

 

Played as a heavy-hitting Warrior in Heroes of the Storm, Leoric is a hero who excels in dealing with high health targets. As such, he is an excellent counter for many Warriors.

“You cannot kill that which has no life.”

Leoric, the Skeleton King

Strengths

  • While under Undying trait, can offer map awareness and crowd control
  • Wrath Walk is one of the best repositioning tools in the game
  • Fantastic self-sustain due to Drain Hope
  • Potent solo laner
  • Shines against other Warriors

Weaknesses

  • Both Wraith Walk and Drain Hope have a somewhat long cooldown
  • Entomb requires superb timing and positioning
  • Doesn’t feature stuns

It is vital to know how to play specific hero, won’t you agree? Thus, I’m giving you some helpful tips and tricks on how to dominate the battleground with Leoric.

  • Depending on your opponent, you might probably want to start the game aggressively. Few heroes can endure your constant bullying, so if you have the opportunity, press your lane hard. This fill force the opposing hero to retreat, soaking less experience.
  • When playing Leoric, you have to look at dying differently. I mean, he kinda dies, but this is merely a setback. Therefore, if you need to sacrifice yourself to reach an objective, or to save an ally, do so. You will resurrect much faster than the rest of the team. Plus, you remain useful even when dead.
  • It doesn’t matter when you use Drain Hope as much as it depends on who you are targeting. To get the most of it, choose the beefiest opponent, so Diablo or Azmodan can give you a lot of healing.
  • When it comes to opposing heroes, you have to be careful about highly mobile Assassins such as Illidan, Valla or Tracer. Those pack quite the punch, and since you don’t have a mean to stop them, you will probably have a tough time.
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TALENT BREAKDOWN

1
Consume Vitality
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
Fealty Unto Death
When a nearby Minion dies, you restore 1% of your maximum Health and 5 Mana. Half as effective while Undying.
Ossein Renewal
Cooldown: 120 seconds Active: Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the cooldown of this Ability by 20 seconds.
Consume Vitality
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
4
Ghastly Reach
Increases the range of Skeletal Swing by 25%.
Paralyzing Rage
Increases the Movement Speed slow of Skeletal Swing to 60%.
Kneel, Peasants!
Skeletal Swing deals 100% more damage to Minions, Mercenaries, and Monsters.
Ghastly Reach
Increases the range of Skeletal Swing by 25%.
7
Willing Vessel
Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.
Drain Momentum
Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.
Hopelessness
Increases the range of Drain Hope by 25%.
Willing Vessel
Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.
10
Entomb
Cooldown: 50 seconds Create an unpathable tomb in front of you for 4 seconds.
March of the Black King
Cooldown: 50 seconds Become Unstoppable and swing your mace three times, healing yourself for 12% of your maximum Health for each enemy Hero hit and dealing 250 (+4% per level) damage.
Entomb
Cooldown: 50 seconds Create an unpathable tomb in front of you for 4 seconds.
13
Unyielding Despair
Drain Hope's cooldown is reduced by 0.5 seconds for every 1 second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional 3 seconds.
Hardened Bones
Gain 20 Armor while Drain Hope is active. If Drain Hope lasts its full duration, retain the Armor bonus for 3 seconds.
Ominous Wraith
Increase Wraith Walk's duration by 100%. Enemy Heroes that come in contact with the wraith deal 50% less damage for 4 seconds.
Hardened Bones
Gain 20 Armor while Drain Hope is active. If Drain Hope lasts its full duration, retain the Armor bonus for 3 seconds.
16
Crushing Hope
If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.
Royal Focus
Wraith Walk increases the damage of the next Skeletal Swing within 5 seconds by 50%. Each enemy Hero hit by this Skeletal Swing reduces the cooldown of Wraith Walk by 7 seconds.
Mithril Mace
Increase Leoric's Attack Speed by 20%. ❢ Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
Mithril Mace
Increase Leoric's Attack Speed by 20%. ❢ Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
20
Buried Alive
The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 45 (+4% per level) damage every 1 second.
Death March
The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.
Spectral Leech
Basic Attacks against enemy Heroes deal bonus damage equal to 2.5% of the Hero's maximum Health and heal Leoric for twice that amount.
Burning Despair
Deal 40 (+4% per level) damage per second to nearby enemies. The damage and area is increased by 100% while Drain Hope is active.
Shroud of the Dead King
Cooldown: 75 seconds Active: Activate to become Protected for 3 seconds, preventing all damage.
Death March
The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.
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