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Li Li

Trait: Fast Feet

Upon taking damage, your Basic Ability cooldowns refresh 50% faster and you gain 10% Movement Speed for 1 second.

Abilities

Healing Brew
Mana: 25
Cooldown: 4 seconds
Heal lowest Health ally (prioritizing Heroes) for 177 (+4% per level) Health.
Cloud Serpent
Mana: 40
Cooldown: 12 seconds
Summon a Cloud Serpent on target allied Hero that automatically attacks nearby enemies, doing 27 (+4% per level) damage and heals the ally for 20 (+4% per level). Lasts for 8 seconds.
Blinding Wind
Mana: 30
Cooldown: 12 seconds
Throw a cloud of Blinding Wind at the 2 nearest enemies (prioritizing Heroes), dealing 140 (+4% per level) damage. Affected targets miss all Basic Attacks for the next 1.5 seconds.

Heroics

Jug of 1,000 Cups
Mana: 100
Cooldown: 20 seconds
Channel for up to 6 seconds. Every 0.25 seconds, heal the lowest Health nearby allied Hero for 66.5 (+4% per level) Health and increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50.
Water Dragon
Mana: 50
Cooldown: 45 seconds
Summon a Water Dragon that after a delay hits the nearest enemy Hero and all enemies near them, dealing 318 (+ 4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.

Li Li build guide

I remember back in the day when Mists of Pandaria kicked the door out of the hinges and came into the market with all guns blazing, bringing a new race into the World of WarCraft. Pandas were a nice change, and one of the most famous ones besides Chen is our hero for today. This is Li Li build guide.

 

Played as a ranged Support in Heroes of the Storm, Li Li might seem like an innocent child who can’t do much once things start happening, but if you think this way, boy you are wrong! Let’s see what she has to offer, shall we?

“Hey! I can take care of myself, you know.”

Li Li Stormstout, the World Wanderer

Strengths

  • Hard counter for Basic attack heroes due to her Blinding Wind
  • Amazing sustained heal
  • Very easy to play and beginner-friendly
  • Packs a good punch for a Support
  • Can trade effectively
  • A mobile hero who requires strong cc such as stun or root to be countered

Weaknesses

  • Not very good at clearing waves
  • Sustained healing is countered by burst damage
  • Doesn’t have any hard crowd control
  • Mechanics of Healing Brew and Jug of 1.000 Cups are not ideal

It is great to have two Supports on your side, and although Li Li is an amazing secondary supporting hero, there are still some things which need to be cleared out. Tips time!

  • Keep in mind that Support has to stay alive to do its job. It is not unusual for the opposing team to take down a Support, and then sweep the floor with remaining heroes. Don’t let this happen! One of the most difficult heroes to deal with is Raynor. Although he relies on the Basic attack, he has a long enough range to evade your Blinding Wind, which means that you will have to go frontline to reach him. Don’t do this.
  • Cloud Serpent is amazing for frontline diving heroes. Therefore, if you have Muradin or Kerrigan onboard, show them how it feels to deal additional damage and be healed at the same time.
  • Jug of 1.000 Cups has channeling time, don’t forget about that. Because of this, it is best to use it at the beginning of the battle. In all that ruckus you won’t be able to use it effectively.
  • Although Water Dragon looks really cool and is effective, always be sure that your team knows what you are going to do. You need some cover, to avoid being interrupted.
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TALENT BREAKDOWN

1
Free Drinks
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
Wind Serpent
The cooldown of Cloud Serpent is reduced by 2 seconds. Casting Cloud Serpent also launches a Blinding Wind at the nearest enemy to the target.
Eager Adventurer
Increase Fast Feet's duration by 50% and increase Mana regeneration by 150% while Fast Feet is active.
Free Drinks
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
4
Serpent Sidekick
Cloud Serpent's duration is increased by 0.6 seconds every time it attacks an Hero.
Hindering Winds
Blinding Wind Slows enemy Hero Movement Speed by 25% for 2 seconds.
Safety Sprint
Cooldown: 30 seconds Activate to gain Fast Feet for 3 seconds and increase its Movement Speed bonus to 30% while active.
Serpent Sidekick
Cloud Serpent's duration is increased by 0.6 seconds every time it attacks an Hero.
7
The Good Stuff
Healing Brew heals for an additional 42 (+4% per level) over 3 seconds. While Fast Feet is active, this heal amount is incrased by 100%.
Lightning Serpent
Cloud Serpent attacks bounce to hit 2 additional Heroes for 50% damage and healing.
Let's Go!
Cooldown: 40 seconds Active: Activate to heal an allied Hero for 140 (+4% per level) and make them Unstoppable for 1 second. Let's Go's cooldown is affected by Fast Feet. Cannot be used on Li Li.
The Good Stuff
Healing Brew heals for an additional 42 (+4% per level) over 3 seconds. While Fast Feet is active, this heal amount is incrased by 100%.
10
Jug of 1,000 Cups
Cooldown: 20 seconds Channel for up to 6 seconds. Every 0.25 seconds, heal the lowest Health nearby allied Hero for 66.5 (+4% per level) Health and increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50.
Water Dragon
Cooldown: 45 seconds Summon a Water Dragon that after a delay hits the nearest enemy Hero and all enemies near them, dealing 318 damage and slowing their Movement Speed by 70% for 4 seconds.
Jug of 1,000 Cups
Cooldown: 20 seconds Channel for up to 6 seconds. Every 0.25 seconds, heal the lowest Health nearby allied Hero for 66.5 (+4% per level) Health and increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50.
13
Gale Force
Increases Blinding Wind's duration by 1 second. Li Li's Basic Attack against Blinded Heroes deal 75% increased damage.
Surging Winds
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 3 seconds and Li Li gains 10% Spell Power for 10 seconds.
Mass Vortex
Increase the number of enemies hit by Blinding Wind from 2 to 3. Blinding Wind deals 75% additional damage if all 3 enemies hit are Heroes.
Surging Winds
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 3 seconds and Li Li gains 10% Spell Power for 10 seconds.
16
Two For One
Increases the number of allies healed by Healing Brew to 2, but increases the cooldown by 1 seconds.
Pick Me Up
Healing Brew's healing for Heroes is increased by 33% if they are under 50% Health.
Blessings of Yu'lon
Cloud Serpent heals its bearer for 1.5% of their maximum Health each time it attacks.
Blessings of Yu'lon
Cloud Serpent heals its bearer for 1.5% of their maximum Health each time it attacks.
20
Jug of 1,000,000 Cups
Jug of 1,000 Cups hits two targets at a time.
Double Dragon
After hitting a target with Water Dragon, another dragon is summoned at the point of impact.
Double Dragon
Cooldown: 30 seconds Active: Activate to heal nearby allied Heroes for 165 (+4% per level). Basic Attacks and Cloud Serpent attacks reduce the cooldown of Mistweaver by 1 second.
Shake It Off
Gain 8 Armor per second while Fast Feet is activate, up to 30 Armor.
Double Dragon
After hitting a target with Water Dragon, another dragon is summoned at the point of impact.
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