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Malfurion

Trait: Innervate

Grant an allied Hero 20% of their maximum Mana over 5 seconds. While affected by Innervate, their Basic Ability cooldowns recharge 50% faster.

Regrowth

Regrowth
Mana: 35
Cooldown: 5 seconds
Heal an ally for 380 (+4% per level) Health over 20 seconds.
Moonfire
Mana: 10
Cooldown: 3 seconds
Deal 90 (+4% per level) damage to enemies within target area and reveals them for 2 seconds. Allies with an active Regrowth are healed for 135 (+4% per level) Health for each enemy Hero hit by Moonfire.
Entangling Roots
Mana: 75
Cooldown: 14 seconds
Root enemy Heroes in a area for 1.25 seconds, and deals 117 (+4% per level) damage over the duration. Affected area grows over 3 seconds.

Tranquility

Tranquility
Mana: 80
Cooldown: 80 seconds
Heals nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affect by Regrowth within Tranquility's area gain 10 Armor.
Twilight Dream
Mana: 100
Cooldown: 90 seconds
After a short delay, deal 355 (+4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds.

Malfurion build guide

In direst of times, the most energetic leaders arise. This is the case with our hero for today. Being the most famous leader of the Night Elves, the Archdruid provided wisdom and strength when it seemed as if there is no light. Welcome to Malfurion build guide.

 

By communicating with nature, Malfurion is played as Support in Heroes of the Storm. He can attack from range, but most often, he will restore mana and health to his allies.

“May Elune grant us strength.”

Malfurion Stormrage, the Archdruid

Strengths

  • Regrowth and Tranquility have an outstanding heal over time potential
  • Strong crowd control via Entangling Roots
  • Adjustable talents which can fit a lot of situations
  • Innervate is a must have for mana-demanding heroes

Weaknesses

  • Doesn’t shine when it comes to clearing waves
  • Healing cannot keep up with burst damage
  • Vulnerable to Assassins

If you prefer to keep your allies alive and kicking, perhaps Malfurion will fit your needs. Still, here are some tips to help you on that matter.

  • Keep in mind that you are a Support who doesn’t have burst heal. This usually means that you should keep Regrowth attached to as many heroes as possible. Additionally, you need to look after this before a team fight.
  • Since Entangling Roots have a delayed time of triggering, and your opponents can see the circle where it will go off, it would be perhaps wiser to cast it on already controlled targets. For example, don’t hesitate to cast it on a hero who is already struck by Muradin’s Storm Bolt.
  • Besides healing, you will have to look after your team’s mana. Those Assassins who rely heavily on this resource will need your help. For example, Jaina and Kael’thas can struggle and be ineffective if they lack mana.
  • Although not dealing massive damage, Moonfire is great utility skill. Since it will reveal enemies, use it to check bushes or to clear Zagara’s Creep Tumors.
  • Another excellent utility ability is Twilight Dream. Due to his silencing feature, it is good for combo-dependent initiators, such as Kerrigan or Diablo.
  • The temptation to use Tranquility might be great, and you will probably want to use it whenever things start to go south. However, hold it, until a breaking point appears. If you save crucial hero or two, you have done your job.
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TALENT BREAKDOWN

1
Nature's Swiftness
Malfurion gains 4% Movement Speed per ally Hero affected by Regrowth.
Celestial Alignment
Increase Moonfire's reveal duration by 1 second. Malfurion's Basic Attacks against Heroes revealed by Moonfire deal 75% more damage.
Shan'do's Clarity
Innervate's cooldown recharges 25% faster per ally affected by Regrowth.
Nature's Swiftness
Malfurion gains 4% Movement Speed per ally Hero affected by Regrowth.
4
Strangling Vines
Enemy Heroes Rooted by Entangling Roots receive 30% less healing from all sources for 3 seconds.
Deep Roots
Entangling Roots grows 25% larger and persist on the ground 25% longer.
Vengeful Roots
Entangling Roots spawns a Treant that does 65 (+4% per level) damage per second and lasts 10 seconds. ❢ Repeatable Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's damage per second by 7.
Strangling Vines
Enemy Heroes Rooted by Entangling Roots receive 30% less healing from all sources for 3 seconds.
7
Wild Growth
Each enemy hit by Moonfire extends the duration of currently active Regrowths by 1 second.
Tenacious Roots
Increase the Root duration of Entangling Roots by 0.3 seconds. When Malfurion is Stunned, the cooldown of Entangling Roots instantly resets. This can only occur every 10 seconds.
Nature's Cure
Cooldown: 45 seconds Active: Activate to remove all Stuns, Roots, and Slows from allies affected by Regrowth.
Wild Growth
Each enemy hit by Moonfire extends the duration of currently active Regrowths by 1 second.
10
Tranquility
Cooldown: 80 seconds Heals nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affect by Regrowth within Tranquility's area gain 10 Armor.
Twilight Dream
Cooldown: 90 seconds After 0.5 seconds, deal 355 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.
Tranquility
Cooldown: 80 seconds Heals nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affect by Regrowth within Tranquility's area gain 10 Armor.
13
Hindering Moonfire
Moonfire Slows Enemy Heroes by 25% for 2 seconds.
Revitalize
Using Innervate also grants Malfurion 50 Mana and causes his Basic Ability cooldowns to refresh 50% faster for 5 seconds.
Ice Block
Cooldown: 60 seconds Active: Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
Revitalize
Using Innervate also grants Malfurion 50 Mana and causes his Basic Ability cooldowns to refresh 50% faster for 5 seconds.
16
Ysera's Gift
While above 75% Health, Regrowth's additional healing-over-time is increased by 60%.
Moonlit Harmony
Increase Moonfire's area by 25% and Regrowth's duration by 3 seconds.
Nature's Balance
Increase Moonfire's heal by 15% per ally affected by Regrowth.
Nature's Balance
Increase Moonfire's heal by 15% per ally affected by Regrowth.
20
Serenity
Each enemy Hero hit by Moonfire reduces the cooldown of Tranquility by 3 seconds. Increase Tranquility's healing by 10% per ally affected by Regrowth.
Astral Communion
When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream, This shares a cooldown with Twilight Dream. Passive: Increases Twilight Dream's silence duration to 4 seconds.
Lifebloom
Regrowth instantly heals its target for 10% of their missing Health.
Lunar Shower
If Moonfire hits a Hero, its cooldown its reduces by 1 second and the next Moonfire within 6 seconds deals 20% more damage. This damage bonus stacks up to 60%.
Astral Communion
When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream, This shares a cooldown with Twilight Dream. Passive: Increases Twilight Dream's silence duration to 4 seconds.
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