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Tyrande

Hunter's Mark

Reveal a target enemy and lower their Armor by 25 for 4 seconds, increasing all damage taken by 25%. Cannot be used on Structures.

Abilities

Light of Elune 25 Mana Cooldown: 11 seconds Heal target ally for 270 (+4% per level) Health. Basic Attacks reduce the cooldown of this Ability by 2 seconds.
Sentinel 70 Mana Cooldown: 18 seconds Send an Owl that travels across the battleground revealing its path. Deals 165 (+4% per level) damage to the first enemy Hero hit and reveals them for 5 seconds. ❢ Quest: Every 8 Heroes hit by Sentinel decrease its Mana cost by 10 and cause it to pierce an additional target.
Lunar Flare 60 Mana Cooldown: 12 seconds After 0.75 seconds, deal 195 (+4% per level) damage and stun enemies in the target area for 0.75 seconds.
Shadowstalk 40 Mana Cooldown: 20 seconds Stealth and gain 30% Movement Speed. When Shadowstalk's Stealth is broken, gain 50% Attack Speed and retain its Movement Speed bonus for 5 seconds.
Starfall 75 Mana Cooldown: 80 seconds Deal 88 (+4% per level) damage per second and slow enemies by 20% in an area. Lasts 8 seconds.

Tyrande build guide – Owls and arrows everywhere!

There is no better leader of the Elves besides Malfurion Stormrage than Tyrande Whisperwind, the Priestess of Elune. She is one of the best-known heroes from the WarCraft Universe since there was no significant event without her included.

No other game represented her attitude better than Heroes of the Storm. Declaring as a support, she has such diverse kit that Ms. “I-can-hit-an-apple-from-your-head” is a quite exciting champion to play.

Let’s get to this Tyrande build guide, shall we?

Strengths

  • Fantastic scouting tool which damages the hero it hits
  • Freedom of style of play
  • Hunter’s Mark is very useful in team fights
  • High damage output for support hero
  • Lunar Flare is powerful disabling tool

Weaknesses

  • No escape skills
  • Lunar Flare is sometimes difficult to hit, which means trouble for new players
  • Small healing percentage in the early game phase
  • Not skilled in clearing waves of minions
  • Player must keep an eye on the minimap all the time

Tyrande build guide tips

There are some tips and tricks you can use to your advantage, and lemme share some with you.

  • If you have never played Tyrande before, don’t rely on Lunar Flare too much in the first few games. Of course, don’t avoid to use it, but be aware that mastering this skill can be difficult, so don’t stress if you can get it to hit the opposing hero.
  • Spam Sentinel and Light of Elune as much as possible. These two are falling into the support role and can heal you or your companion, and give you much-needed map awareness. So, shoot that owl and wave that Nova sitting in the bushes while you retreat.
  • One of the most influential abilities is the Shadowstalk. You can use it to escape or to turn 4vs4 team fight which the opposing team thought would be a piece of cake to your advantage.
  • Hunter’s mark is useful both for laning phase and for clearing camps, so don’t be shy to give your team a boost.
  • Don’t get caught. Again, this will require both map awareness and skill in positioning, since if the opposing team gets to you, there are slim chances of survival, especially if your Shadowstalk is on cooldown.
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TALENT BREAKDOWN

1
Ranger Sentinel deals more damage based on the distance traveled, up to 75%. ❢ Repeatable Quest: Hitting enemy Heroes with Sentinel increases the maximum damage bonus by 3%.
Lunar Blaze ❢ Repeatable Quest: Hitting Heroes with Lunar Flare increases its damage by 3%. ❢ Reward: After hitting 10 Heroes, Lunar Flare no longer has a Mana cost. ❢ Reward: After hitting 20 Heroes, increase the range of Lunar Flare by 40%.
Ranger's Mark Basic Attacks reduce the cooldown of Hunter's Mark by 1 second. ❢ Repeatable Quest: Every 60 Basic Attacks against enemy Heroes increase the duration of Hunter's Mark by 1 second.
Ranger Sentinel deals more damage based on the distance traveled, up to 75%. ❢ Repeatable Quest: Hitting enemy Heroes with Sentinel increases the maximum damage bonus by 3%.
4
Moonlit Arrows Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Celestial Attunement Light of Elune removes Stuns and Silences from its target. When a Stun or Silence is removed this way, Light of Elune may be used for free within 4 seconds. This free cast cannot benefit from Celestial Attunement.
Kaldorei Resistance Light of Elune grants the target 15 Spell Armor for 6 seconds. This effect stacks up to 3 times.
Moonlit Arrows Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
7
Huntress' Fury Increase the cast range of Hunter's Mark by 50%. Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby Heroes and Mercenaries.
Darnassian Archery Basic Attacks against enemy Heroes grant a stacking 5% increased Attack Damage bonus for 4 seconds. This bonus is lost when Basic Attacking non-Heroes.
Trueshot Aura Cooldown: 60 seconds Passively grant 10% increased Attack Damage to nearby allied Heroes. Activate to double this bonus for 5 seconds.
Huntress' Fury Increase the cast range of Hunter's Mark by 50%. Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby Heroes and Mercenaries.
10
Shadowstalk Cooldown: 20 seconds Stealth and gain 30% Movement Speed. When Shadowstalk's Stealth is broken, gain 50% Attack Speed and retain its Movement Speed bonus for 5 seconds.
Starfall Cooldown: 80 seconds Deal 91 (+4% per level) damage per second and slow enemies by 20% in an area. Lasts 8 seconds.
Shadowstalk Cooldown: 20 seconds Stealth and gain 30% Movement Speed. When Shadowstalk's Stealth is broken, gain 50% Attack Speed and retain its Movement Speed bonus for 5 seconds.
13
Quickening Blessing Light of Elune increases the target's Movement Speed by 25% for 3 seconds.
Empower Reduce Sentinel's cooldown by 2 seconds. Every time it hits a Hero, reduce its cooldown by an additional 4 seconds.
Harsh Moonlight Sentinel Slows the target by 25% and reduces their damage dealt by 25% for 4 seconds.
Empower Reduce Sentinel's cooldown by 2 seconds. Every time it hits a Hero, reduce its cooldown by an additional 4 seconds.
16
Overflowing Light While Tyrande is above 60% Health, Light of Elune's healing is increased by 30%.
Mark of Mending Tyrande's Basic Attacks heal her for 2% of her maximum Health. Basic Attacks against targets with Hunter's Mark heal the attacker for 3% of their maximum Health.
Elune's Chosen Cooldown: 40 seconds Activate to make Tyrande's Basic Attacks heal the target ally for 200% of the damage dealt. Lasts for 5 seconds.
Elune's Chosen Cooldown: 40 seconds Activate to make Tyrande's Basic Attacks heal the target ally for 200% of the damage dealt. Lasts for 5 seconds.
20
Eyes of the Huntress After casting Shadowstalk, reveal all enemy Heroes for 2 seconds.
Celestial Wrath Starfall applies Hunter's Mark to enemy Heroes hit.
Shooting Star Increase Basic Attack range by 1.1. Every 10th Basic Attack against Heroes casts a free Lunar Flare at a random Hero near Tyrande's position.
Iceblade Arrows Increase Attack Speed by 25%. Basic Attacks against enemy Heroes reduce their damage dealt by 5% for 3 seconds. This effect stacks up to 10 times.
Celestial Wrath Starfall applies Hunter's Mark to enemy Heroes hit.
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