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Xul

Trait: Raise Skeleton

When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 255 (+4% per level) Health that attacks for 21 (+4% per level) damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

Bone Armor

Spectral Scythe
Cooldown: 30 seconds
Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.
Spectral Scythe
Mana: 55
Cooldown: 8 seconds
Summon a scythe that travels to Xul after 1 second, dealing 240 (+4% per level) damage to enemies.
Cursed Strikes
Mana: 65
Cooldown: 16 seconds
Xul's Basic Attack deals damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.

Bone Prison

Bone Prison
Mana: 70
Cooldown: 10 seconds
After a 2 seconds delay, deals 80 (+4% per level) damage and roots the target enemy Hero for 1.75 seconds.
Poison Nova
Mana: 100
Cooldown: 90 seconds
After 0.5 seconds, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds.

Xul build guide

There isn’t much introduction needed about Xul. All who played Diablo II know about him, but still, let me say that he is a member of a group called Priests of Rathma, which is just a fancy name for Necromancers. That’s what he does for a living (pun intended). This is Xul build guide, and welcome to the world of rattling bones.

 

Specialists in Heroes of the Storm have a specific feature which lets them stand out from the crowd. For example, Abathur has a global presence through influencing lanes and allies from afar, and our buddy Xul is a fantastic pusher and healing neutralizer.

 

“Come now. Death has been here all along.”

 

Xul, the Cryptic Necromancer

Strengths

  • An amazing wave clearer
  • Outstanding solo laner
  • Both Heroic abilities are equally good
  • Bone Armor increases sustainability
  • Mortal Wound counters healing on opposing heroes

Weaknesses

  • Quite high learning curve
  • Doesn’t impress concerning burst damage
  • Vulnerable to crowd control
  • Needs to position well

As I said, Xul takes time to get used to. To help you, here are some tips on how to be more efficient.

  • Since Xul possesses strong pushing potential, forget about standard “stick-to-one-lane” approach. He must rotate lanes all the time, so communicate with your team to achieve this.
  • Remember that you don’t feature any particularly good escaping ability. Therefore, you should enter the fight only after warriors initiate the fight.
  • Skeletal mages are great for disabling of the opposing backline heroes.
  • Those assassin heroes who rely on healing as a form of self-sustain, such as Illidan or Thrall can have trouble when playing against Xul. His Mortal Wound takes away their endurance in a fight which renders them far more vulnerable than they are used to. Also, he can counter Varian to some extent during the early stage of the game.
  • If it is possible, don’t pick Xul on two-lane maps, except Braxis Holdout. This map needs a lot of wave clearing, and that is Xul’s field of work.
  • Heroes with strong wave clearing potential via AoE damage represent the most significant threat to Xul. Gul’dan and Kael’thas are such examples, and even Dehaka can cause you problems due to its good clearing abilities.
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TALENT BREAKDOWN

1
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
Shackler
While Bone Armor is active, you slow nearby enemies by 35% for 1 Second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.
Shade
While Bone Armor is active, you evade all Basic Attacks, but increases the cooldown of Bone Armor by 20 seconds.
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
4
Reaper's Tool
❢ Quest: Hit 20 Heroes with Spectral Scythe. ❢ Reward: Reduce the cooldown of Spectal Scythe by 3 seconds.
Grim Scythe
Each enemy hit by Cursed Strikes reduces its cooldown by 1 seconds, up to 12 seconds.
Jailors
Bone Prison spawns 2 Skeletal Warriors that fixate on the emeny for 15 seconds. These do not count towards your Raise Skeleton maximum. ❢ Quest: Spawn 80 Skeletal Warriors. ❢ Reward: While fixating on an enemy, Seketal Warriors gain 40% Movement and Attack Speed.
Reaper's Tool
❢ Quest: Hit 20 Heroes with Spectral Scythe. ❢ Reward: Reduce the cooldown of Spectal Scythe by 3 seconds.
7
Harvest Vitality
Cursed Strikes heals for 70% of the damage dealt to Heroes.
Weaken
Increase the Attack Speed reduction of Cursed Strikes by 35% and the duration by 1 second.
Trag'Oul's Essence
Every time a Skeletal Warrior attacks an enemy, restore 0.2% of Xul's maximum Health and 0.5% of his maximum Mana.
Harvest Vitality
Cursed Strikes heals for 70% of the damage dealt to Heroes.
10
Poison Nova
Cooldown: 90 seconds After 0.5 seconds, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds.
Skeletal Mages
Cooldown: 70 seconds Summon 4 Frost Mages in a line that attack nearby enemies for 47 (+4% per level) damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.
Poison Nova
Cooldown: 90 seconds After 0.5 seconds, release poisonous missiles that deal 570 (+4% per level) damage to all enemies hit over 10 seconds.
13
Echoes of Death
Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 60% damage.
Rapid Harvest
Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
Executioner
Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
Rapid Harvest
Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
16
Amplify Damage
Enemies rooted by Bone Prison lose 25 Armor for 1.75 seconds, taking 25% increased damage.
Bone Spear
Cooldown: 12 seconds Deal 230 (+4% per level) damage to enemies in a line.
Corpse Explosion
When Skeletal Warriors die they explode for 55 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.
Corpse Explosion
When Skeletal Warriors die they explode for 55 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.
20
Andariel's Visage
Poison Nova heals for 50% of the damage dealt. Passive: Skeletal Warriors deal 50% increased damage.
Cold Hand of Death
Increase the Slow of Frost Mages by 20%. Passive: Skeletal Warriors attacks Slow enemies by 30% for 2 seconds.
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Kalan's Edict
Skeletal Warrior attacks reduce the cooldown of Xul's Heroic Ability by 1%.
Cold Hand of Death
Increase the Slow of Frost Mages by 20%. Passive: Skeletal Warriors attacks Slow enemies by 30% for 2 seconds.
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