Yrel build guide
A few years back (a decade, actually), Blizzard announced and gave us one of the best expansions for World of WarCraft, The Burning Crusade. There, they introduced new race called the Draenei, which were devoted to the Light. Now, our hero for today is the introduction of this race to Heroes of the Storm, so this is Yrel build guide.
The main idea about Yrel reflects her race perfectly. Basked in Light, she is a strong frontline brawler which features decent durability and crowd control. Of course, this doesn’t mean that you can charge into the fray. Read my guide first.
Faith is my shield!
- Good sustain
- Potent at disengaging (peeling)
- Avenging Wrath gives good mobility for a Warrior
- Useful Heroic abilities
- Can be kited easily
- Damage output is not impressive
- Vulnerable to crowd control
As with all newly added heroes, you will need some guidelines, won’t you? Don’t worry, I got you covered, so here are some tips and tricks on how to play this Warrior in the best possible way.
- Although Yrel fits most team compositions, she is not equally effective on all maps. So, those which have defending or capturing objectives such as Sky Temple, Infernal Shrines or Braxis Holdout are the best fit for her, since she can hold ground very effectively.
- All of Yrel’s abilities have prep time, which means that you need to plan a bit ahead. In general, all of this comes down to feel, and after a game or two, you should be all right. Nevertheless, don’t expect to master this hero in the first match.
- As I said, Yrel is very useful in holding the position, and Sacred Ground is one of the abilities which help in doing so. Yrel is tanky already, and those bonus 40 armor can mean a lot.
- At the height of the battle, it is best to use Ardent Defender. Of course, you don’t want to wait until the last second to cast it. When you are at about 50% of health, use it. It will keep you alive and heal enough to keep you going.
- There are two kinds of heroes which can be tricky for Yrel. Those tanky ones with CC abilities, such as Johanna and Garrosh can interrupt channeling, making you somewhat useless. On the other hand, if you can’t hit the target, you’re wasting mana. Because of this, keep an eye out for Genji and Illidan.