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Zagara

Trait: Creep Tumor

20 Mana Cooldown: 18 seconds Lay a Creep Tumor that generates Creep. While on Creep, Zagara gains 20% additional attack range and both Zagara and her summons move 20% faster. Tumors last 240 seconds.

Abilities

Baneling Barrage
Mana: 10
Cooldown: 3 seconds
Launch 1 Baneling that deals 86 (+4% per level) splash damage.
Hunter Killer
Mana: 60
Cooldown: 14 seconds
Summon a Hydralisk to attack a single target, dealing 65 (+4% per level) damage per second. Lasts 8 seconds.
Infested Drop
Mana: 50
Cooldown: 12 seconds
Bombard target area with a Zerg Drop Pod for 147 (+3% per level) damage. The pod spawns 2 Roachlings that deal 29 (+3% per level) damage per second and last for 8 seconds.

Heroics

Weighted Pustule
Mana: 100
Cooldown: 80 seconds
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 80 (+4% per level) damage per second. Usable on Unstoppable enemies.
Nydus Network
Mana: 50
Cooldown: 100 seconds
Summon a Nydus Worm on Creep anywhere that Zagara has vision. Zagara can enter a Nydus Worm and travel to any other Nydus Worm by right-clicking near it. While inside a Nydus Worm, Zagara regenerates 10% Health and Mana per second. Stores up to 2 charges. Maximum of 10 Nydus Worms at a time. Passive:Creep spreads 15% farther. Passive:While on Creep, each Basic Attack reduces all of Zagara's cooldowns by 0.75 seconds.

Zagara build guide

There aren’t many Specialists in Heroes of the Storm, but here’s one who can spread throughout the map. This hero comes from StarCraft franchise, and she is Kerrigan’s successor. She is future Queen of the Swarm, and this is Zagara build guide.

As I mentioned in my beginner’s guide, Specialists stand out by some factor in their gameplay. Zagara is excellent at sieging and clearing minions and Mercenaries. And spreads creep as well.

“The Swarm hears your command.”

Zagara, the Broodmother of the Swarm

Strengths

  • Superb sustained damage at long range
  • Amazing at clearing waves and can easily solo Mercenary Camps
  • Can push lane and siege towers with ease
  • Creep Tumor is one of the best vision abilities
  • Decent poke damage and harass abilities
  • No map where she is weak

Weaknesses

  • Poor mobility while not on creep
  • Susceptible to crowd control abilities
  • Looking after mana is essential
  • Not very good in burst damage
  • Her CC comes down to Devouring Maw which is not that impressive

In case that creep isn’t giving you the chills, you will want to try this hero. Therefore, here are some tips to master her as soon as possible.

  • Your greatest nemesis are two Protoss Assassins, Zeratul and Alarak. They have a great set of gap-closers and sport superb burst damage. In other words, if they come to you, there’s almost nothing you can do.
  • Creep Tumors need to be placed all the time. It gives vision, but you need to plan on where to plant them. Don’t put them in areas where the enemy can destroy it with AoE damage.
  • Baneling Barrage is intended for clearing waves, and it does so really good.
  • Similarly, Hunter Killer is for zoning, so that hydralisk will prevent the enemy to do what he had intended. Simply, it is the unit which can deal decent damage, and the enemy won’t be able to ignore it.
  • Infested Drop is useful for dealing damage at a distance, and because it will spawn two roachlings, it can be effective in soaking up the damage from Mercenaries.
  • You have only one shot with Devouring Maw, so don’t waste it. There is a “breaking point” in each team fight, and if you can determine when to use it, you can help win the battle.
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TALENT BREAKDOWN

1
Volatile Acid
Banelings can travel 50% further before exploding and their damage to non-Heroes is increased by 50%.
Corpse Feeders
Reduces the cooldown of Infested Drop by 3 seconds and Roachlings take 40% less damage from non-Heroic sources.
Infest
Nearby Ranged Minions deal an additional 100% damage, plus an additional 1% per 1000 Siege damage Zagara has dealt. Can be toggled on or off.
Volatile Acid
Banelings can travel 50% further before exploding and their damage to non-Heroes is increased by 50%.
4
Envenomed Spines
Cooldown:30 seconds Activate to have Zagara's next Basic Attack apply 230 (+4% per level) damage over 5 seconds.
Medusa Blades
Basic Attacks deal 33% damage to three nearby targets.
Serrated Spines
❢ Quest: Each Basic Attack against a Hero increases Zagara's Attack Damage by 0.3.
Envenomed Spines
Cooldown:30 seconds Activate to have Zagara's next Basic Attack apply 230 (+4% per level) damage over 5 seconds.
7
Baneling Massacre
Gain 2 additional charges of Banelings.
Viscous Acid
Banelings slow enemies by 20% for 1.5 seconds.
Bile Drop
❢ Quest: Passively increases the damage of Infested Drop by 50%. Each Hero hit by the impact damage of Infested Drop increases this bonus by 5%. ❢ Reward: Upon reaching 150% bonus damage, increase the impact radius of Infested Drop by 20%.
Baneling Massacre
Gain 2 additional charges of Banelings.
10
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 80 (+4% per level) damage per second. Usable on Unstoppable enemies.
Nydus Network
Summon a Nydus Worm on Creep anywhere that Zagara has vision. Zagara can enter a Nydus Worm and travel to any other Nydus Worm by right-clicking near it. While inside a Nydus Worm, Zagara regenerates 9.75% Health and Mana per second. Stores up to 2 charges. Maximum of 10 Nydus Worms at a time. Passive:Creep spreads 15% farther. Passive:While on Creep, each Basic Attack reduces all of Zagara's cooldowns by 0.75 seconds.
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 80 (+4% per level) damage per second. Usable on Unstoppable enemies.
13
Hydralisk Transfusion
Zagara is healed for 75% of the damage dealt by Hunter Killers' Basic Attacks to Heroes.
Protective Coating
While on Creep, Zagara gains 20 Armor, taking 20% less damage.
Spell Shield
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
Protective Coating
While on Creep, Zagara gains 20 Armor, taking 20% less damage.
16
Brood Expansion
Reduces the cooldown of Hunter Killer by 6 seconds.
Corrosive Saliva
When used against Heroes, Hunter Killers deal additional damage equal to 2% of their maximum Health.
Mutalisk
Hunter Killer now spawns a Mutalisk. Mutalisks have a bounce attack and last for 30 seconds.
Mutalisk
Hunter Killer now spawns a Mutalisk. Mutalisks have a bounce attack and last for 30 seconds.
20
Tyrant Maw
Devouring Maw deals 50% more damage and when you get a Takedown reduce its cooldown by 25 seconds.
Endless Creep
The cast range for Creep Tumor is increased by 2000%. Creep Tumors now last 600 seconds. While on Creep, Zagara gains an additional 10% Movement Speed.
Fury of the Storm
Every 5 seconds, your next Basic Attack will deal an additional 91 (+4% per level) damage to the target, and 228 (+4% per level) damage to all nearby Minions, Mercenaries, and Monsters.
Endless Creep
The cast range for Creep Tumor is increased by 2000%. Creep Tumors now last 600 seconds. While on Creep, Zagara gains an additional 10% Movement Speed.
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