Mortal Kombat 11: Aftermath – RoboCop Gameplay Reveal
ED-209 provides backup.
I am far from being the only RoboCop fan in our studio. A few of the character artists on my team have ED-209 and RoboCop figurines on their desks. We even scanned one of these figurines to use as a reference for modeling out ED-209 which you’ll see in Mortal Kombat 11.
Being able to scan and record Peter Weller for the RoboCop model, as well as talk to him about the role, was invaluable. He gave me some great insight into what it was like playing the character, which allowed us to capture the essence of RoboCop. As a bonus, he gave me a crash course in Italian Renaissance art while he was in the studio being scanned. You may not know this but Dr. Weller has a Ph.D. in Italian Renaissance Art History and Roman History.
Mortal Kombat 3 Cyber Ninja RoboCop
With our guest fighters, we always ensure that we give the players as many iconic and authentic character attributes as possible. Pallets for RoboCop in Mortal Kombat 11: Aftermath are an excellent example of this. As RoboCop fans will remember, the original “RoboCop” film featured a gray suit, while the “RoboCop 2” outfit was much bluer. You will find both of these options in the Mortal Kombat 11: Aftermath expansion. As is customary with our guest characters, RoboCop also gets a NetherRealm Studios version, this time it’s a Mortal Kombat 3 Cyber Ninja RoboCop variant.
RoboCop, just thinking about stopping a crime.
We had loads of fun working on RoboCop, packing in as many character references as possible. And we’re excited that our fans will get to play everyone’s 80’s cyborg fantasy, matching RoboCop against the Terminator.
Don’t forget, Mortal Kombat 11: Aftermath will be available digitally first on May 26. And if you purchase early on PS4, you’ll get a free Mortal Kombat 11: Aftermath dynamic theme showcasing Raiden and Liu Kang, which was custom made by the NetherRealm team and features music from the game.